Looks like Meta's about to make their VR headsets more expensive. An internal memo apparently leaked showing they're planning a price bump for their virtual reality gear.
This is interesting timing, right? The metaverse push has been... well, let's say mixed results so far. Now they're hiking prices on the hardware people need to actually access these virtual worlds.
Wonder how this plays into the broader Web3 gaming and virtual asset ecosystem. Higher device costs could slow adoption just when we're seeing more crypto-integrated VR experiences launching. Then again, maybe they're banking on die-hard users who've already bought into the vision.
Anyone else think this could impact NFT-based virtual real estate projects? If fewer people can afford the entry point hardware, that's fewer potential users in these digital spaces.
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BearMarketHustler
· 44m ago
Raising prices again? Meta seems to want to push ordinary people out of the Metaverse... If this continues, how will NFT real estate sell?
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RooftopVIP
· 12-10 19:41
Haha, Meta is starting to cut profits again. The timing is just too perfect... The metaverse is almost nobody using anymore, and they're still raising prices?
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Anon32942
· 12-10 14:02
Really? Prices are going up again... Meta is trying to drive ordinary people out of the metaverse, isn't it?
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MEVHunterLucky
· 12-10 14:02
Haha, the price is rising again... Meta is definitely nurturing a trap.
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BearMarketBarber
· 12-10 13:52
Price increase? Now no one will buy it...
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MysteriousZhang
· 12-10 13:49
Price increase? Meta is trying to chase away even the last believers...
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ImpermanentTherapist
· 12-10 13:38
Haha, prices are going up. Is Meta trying to cut the remaining retail investors to the end... VR hardware is already expensive, and now they want to raise it further. Ordinary people have even less hope of playing virtual real estate.
Looks like Meta's about to make their VR headsets more expensive. An internal memo apparently leaked showing they're planning a price bump for their virtual reality gear.
This is interesting timing, right? The metaverse push has been... well, let's say mixed results so far. Now they're hiking prices on the hardware people need to actually access these virtual worlds.
Wonder how this plays into the broader Web3 gaming and virtual asset ecosystem. Higher device costs could slow adoption just when we're seeing more crypto-integrated VR experiences launching. Then again, maybe they're banking on die-hard users who've already bought into the vision.
Anyone else think this could impact NFT-based virtual real estate projects? If fewer people can afford the entry point hardware, that's fewer potential users in these digital spaces.