The CS2 item market has recently experienced a big dump: Valve has opened the synthesis of high-rarity skins for rare knives/gloves, which is equivalent to a sudden large increase in the issuance of "digital gold". Players are panicking and selling, resulting in a loss of tens of billions of dollars in market capitalization within a day. This event is essentially a GameFi-level monetary policy shock: scarcity is not natural, but is determined by the project party and can be rewritten at any time, leaving speculators always under the risk of policy changes.
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The CS2 item market has recently experienced a big dump: Valve has opened the synthesis of high-rarity skins for rare knives/gloves, which is equivalent to a sudden large increase in the issuance of "digital gold". Players are panicking and selling, resulting in a loss of tens of billions of dollars in market capitalization within a day. This event is essentially a GameFi-level monetary policy shock: scarcity is not natural, but is determined by the project party and can be rewritten at any time, leaving speculators always under the risk of policy changes.